joelmichael
01-08-05, 06:52 AM
Hi, all! I'm new to this forum, but it looks like an interesting group of people and topics, so I suppose I shall posit a discussion which has been on my mind tonight.
I should immediately define what I mean by "free software" in the thread title so as to avoid confusion. I do not mean the definition given by the Free Software Foundation (http://gnu.mirror.widexs.nl/philosophy/free-sw.html) in which the software is open-source and customizeable. I mean it in the more pedestrian sense: software that can be legally obtained without charge. Of course, this definition does not exclude the "free as in speech" software, it merely encompasses all that is "free as in beer."
The question I mean to raise is inspired by forum owner David Watanabe. Those Mac users amongst you are likely familiar with Acquisition (http://www.acquisitionx.com/) and NewsFire (http://www.newsfirerss.com/). NewsFire is presently distributed gratis. Acquisition can be downloaded without charge without any real limitations, ads, or spyware. It seems the only difference between that and the registered program is the opening nag screen, which is easily dismissed. Therefore, most people who register are likely doing so not out of obligation or annoyance but rather donation. The business model seems to rely on customers being so impressed by the quality of the application and the generosity of its creator that they decide to send him some payment.
This does not act on the normal shareware model which generally attempts to do one (or more) of the following:
Annoy the user through incessant nagging until they register.
Compensate for free distribution by use of advertisements unless they register.
Charge others to bundle their software with your application (frequently spyware).
Impose a time limit after which the application no longer functions.
Limit functionality ("cripple" the app; for instance, disabling the save functionality) so that it is not very useful without being registered. This is essentially the same as selling the app directly, but providing a crippled "demo" is clever way to whet people's appetities.
Instead, the author puts his income in the hands of the milk of human kindness. The only real pressure to buy comes from the user's guilt in using something for free when the creator humbly requests compensation, a fact which the user is reminded of every time he opens the application. Large scale free products such as Apache or Linux and BSD distributions tend to receive donation funding which pays their bandwidth costs and even some of the higher-up management. But do popular, nag-free one-man apps such as DC++ get a sizeable return?
I appeal to the other members of this forum. If anyone here has experience developing software and then releasing it to the public without charge, have you been satisfied by the financial return? Did you ever regret releasing it for free afterwards and wish you had milked money out of using more "traditional" methods such as shareware or straight-up sales?
To the rest of you, if you had an idea for an application, how "free" would you make it? Is the "freedom" of an app an inverse property to the profits incurred? Furthermore, if one's application is popular enough that the donation system works, why not go all the way and make it completely free by opening the source, removing the nag intro, etc.?
I should immediately define what I mean by "free software" in the thread title so as to avoid confusion. I do not mean the definition given by the Free Software Foundation (http://gnu.mirror.widexs.nl/philosophy/free-sw.html) in which the software is open-source and customizeable. I mean it in the more pedestrian sense: software that can be legally obtained without charge. Of course, this definition does not exclude the "free as in speech" software, it merely encompasses all that is "free as in beer."
The question I mean to raise is inspired by forum owner David Watanabe. Those Mac users amongst you are likely familiar with Acquisition (http://www.acquisitionx.com/) and NewsFire (http://www.newsfirerss.com/). NewsFire is presently distributed gratis. Acquisition can be downloaded without charge without any real limitations, ads, or spyware. It seems the only difference between that and the registered program is the opening nag screen, which is easily dismissed. Therefore, most people who register are likely doing so not out of obligation or annoyance but rather donation. The business model seems to rely on customers being so impressed by the quality of the application and the generosity of its creator that they decide to send him some payment.
This does not act on the normal shareware model which generally attempts to do one (or more) of the following:
Annoy the user through incessant nagging until they register.
Compensate for free distribution by use of advertisements unless they register.
Charge others to bundle their software with your application (frequently spyware).
Impose a time limit after which the application no longer functions.
Limit functionality ("cripple" the app; for instance, disabling the save functionality) so that it is not very useful without being registered. This is essentially the same as selling the app directly, but providing a crippled "demo" is clever way to whet people's appetities.
Instead, the author puts his income in the hands of the milk of human kindness. The only real pressure to buy comes from the user's guilt in using something for free when the creator humbly requests compensation, a fact which the user is reminded of every time he opens the application. Large scale free products such as Apache or Linux and BSD distributions tend to receive donation funding which pays their bandwidth costs and even some of the higher-up management. But do popular, nag-free one-man apps such as DC++ get a sizeable return?
I appeal to the other members of this forum. If anyone here has experience developing software and then releasing it to the public without charge, have you been satisfied by the financial return? Did you ever regret releasing it for free afterwards and wish you had milked money out of using more "traditional" methods such as shareware or straight-up sales?
To the rest of you, if you had an idea for an application, how "free" would you make it? Is the "freedom" of an app an inverse property to the profits incurred? Furthermore, if one's application is popular enough that the donation system works, why not go all the way and make it completely free by opening the source, removing the nag intro, etc.?